Friday, December 28, 2007

Meet Your Companions

From left to right we have:
Fobbo Furryfoot, male halfling rogue
Emlynn Lairorellen
, female human, cleric
Aldar Lairorellen, male human, barbarian
Toldan Cladinias , male human, wizard
Freh Battlecrusher, male dwarf, fighter

Thursday, December 27, 2007

Module Update 12/27/2007

Just a quick update for you all today.

I made great progress in getting more of the design document done. I added a new section for Quest/Journal Entries. In this new section I have added Journal entry information for All the Major quests and most of the minor side quests. All that I need to do is put in entries for the companion quests, which should not take long.

I think once that is done I will be in good shape to start creating the areas in the toolset.

I should have time this weekend as my mother is taking my son for the weekend leaving me with lots of free time for the wife and for NWN2.

I will also post the updated design document as a pdf version on NWvault this weekend. So keep your eyes open for that.

I am still trying to get my death script to work the way I want it to but have trouble with a FadeToBlack or BlackScreen, if some one with more scripting knowledge then me could hop over the nwn2 bioware forums and have a look see or if you want I can post it here.

Thats it for me, as all ways comments welcome.

Wednesday, December 19, 2007

Update 12/19/2007

After deciding on doing a small module design document I started looking for samples that other module creators have used. I did searches on NWVault and the NWN2 forums. I also posted a message on the NWN2 forums to get some feedback from the community on the need or use of one.

I have looked at a few design documents and have decided to use the one from Solvheil as my base. Thanks to Solvheil team for making this available. Here is a link to there development blog if interested.

Because I am recreating a PnP module most of the detail design work has been done for me. So I just needed to add in the Companions, Starting details and details on the village of Silverton. I am about 60% done with the design document depending on how much detail I want to go on quests, companions and such.

I made some great progress on the custom OnDeath script. I have everything just about working right and should have it 100% done in the next few days.

You can download my design document from NWVault link provided below. *Just to warn you there are spoilers in the design document.

Design Document for Idyll's of the Rat King.doc

First Post

This is my first post hopefully one of many. I have created this blog in order to keep everyone interested update on my progress of recreating Dungeon Crawl Classics Pen and Paper adventures modules to Neverwinter Nights 2 modules.

This first one I am working on is Idyll's of the Rat King. This is a module for player characters of levels 1-3. More to follow on this in another post later today hopefully.

My ultimate goal is to keep creating different DCC modules and eventually add them to a campaign allowing the player to go from 1st level all the way up to 20th level all contained within a game world.

If you have any comments or questions please feel free to post them here or when i start to post more on the Bioware NWN2 forums there.